Saturday 12 February 2011

Welcome to the Blog for Grand Manoeuvre: Black Powder & Blue Steel!

Grand Manouevre: Black Powder & Blue Steel Napoleonic Miniatures Wargames Rules.

The rules are played using order and morale markers, they are intended for use re-fighting corps and multi-corps battles.

These are available as PDF files from the Angel Barracks website.

http://angelbarracks.co.uk/html/angel_barracks_-_rules.html

and there is also a yahoogroup at:

http://games.groups.yahoo.com/group/grandmanoeuvreblackpowderandbluesteel/?yguid=169209370

The rules are designed to enable gamers to fight corps-sized battles to a conclusion in a reasonable time.
In order to achieve this, the combat rules are simplified (combining both firing and assaults into one phase) and movement is simultaneous, subject to written orders (although there is provision to use a map and arrow method).
The combat rules are easy to play, but they differ from most rule sets in that the factors of unit class, morale and the tactical situation are given more weighting than the random effect of the dice, which only gives one modifying point.
The effect of these time savings is designed to free up players` attentions to the more important areas of command, control and communication.

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