Sunday 25 September 2011

catching up with those additional rules...

The third additional is:

Rallying troops to improve morale.
On behalf of commanding officers, or generals, players may attempt to rally units in poor morale.
This is represented in an abstract manner by balancing the unit `s discipline level against the quality of its commanding officers.
To improve a unit's morale, players roll two dice. One for the general's/commanding officer's initiative and another for the unit class die roll. Both die rolls must be passed to recover on step in morale.
If the test is failed the unit's morale state worsens by one step.

Conditions:
Generals or unit commanders may attempt to rally their troops behind friendly lines (cavalry infantry or artillery "lines") or, if they are not with range of enemy artillery.


Example of rallying troops to improve morale:
If a unit is experienced, and the commander is good a 3, 4, 5, or a 6 is required for the unit and a 3, 4, 5, or a 6 is required by the general There would therefore, be a 44.4% chance of the unit's morale recovering on
rallying.

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